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Showing posts from September, 2006
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The bitter fruit of videogame knock-offs: The Shadow SNES
September 30, 2006
Isometric Game Development with Flash
September 28, 2006
Giant Turtle off of Point Reyes
September 26, 2006
FreeMind - free mind mapping software
September 25, 2006
Introduction to Nintendo DS Programming
September 25, 2006
Freelancer's tips through 17 years of experience
September 25, 2006
Swiss Army Chainsaw: A Common Sense Approach to Tool Development
September 25, 2006
The Flash Animation 10: Flash animation news and links
September 21, 2006
Comic Strip Artist's Kit (Redux)
September 16, 2006
TEDTalks (Technology Entertainment Design)
September 12, 2006
Jay is Games: And the winner is...
September 04, 2006
John Carmack In 1000 Words or Less
September 04, 2006
Indie Game Mag!
September 04, 2006
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