64 Important Games From Video Game History

64 Important Games From Video Game History is a pretty accurate list! (Though I would have Wizardry in there...)

64 Important Games From Video Game History version 2.0
1. 1961 Spacewar, first digital game / first shooter / first two-player game
2. 1971 Oregon Trail, landmark educational game (designed in 1971, produced in 1974, re-released in 1985, 1992, 2001, 2008, and 2009)
3. 1972 Pong, first commercially-successful arcade game / first sports simulation, also first digital game released for the home market (1975)
4. 1974 Gran Trak 10, first racing game
5. 1976 [Colossal Cave] Adventure, first adventure game
6. 1976 Breakout, landmark arcade game
7. 1977 Night Racer, first first-person racing game
8. 1978 Space Invaders, first commercially-successful shoot-em-up (160,000 copies sold)
9. 1978 Atari Football, landmark sports simulation game
10. 1979 Asteroids, landmark shoot-em-up
11. 1979 Adventure, first action-adventure game
12. 1980 Zork, landmark text adventure game
13. 1980 Space Panic, first platformer
14. 1980 Pac-Man, landmark arcade game (350,000 units sold)
15. 1980 Rogue, early graphical adventure game
16. 1981 Donkey Kong, landmark platformer (60,000 units sold), also the first game to tell a complete (embedded) narrative
17. 1982 Pole Position, landmark racing game
18. 1983 Intellivision World Series Baseball, first 3-D sports simulation, also the first sports simulation to use multiple camera angles to emphasize action
19. 1983 Ultima III, landmark PC role-playing game
20. 1983 Lode Runner, landmark platformer, plus an early game permitting the creation of user-generated levels
21. 1983 Pinball Construction Set, an early game permitting the creation of user-generated content
22. 1984 Tetris, landmark abstract puzzle game
23. 1985 Gauntlet, landmark multi-player game
24. 1985 Super Mario Bros., landmark 2-D side-scrolling platformer (forty million copies sold)
25. 1986 Air Warrior, first multi-player online game with graphics
26. 1987 Earl Weaver Baseball, landmark sports simulation
27. 1987-8 Street Fighter / Street Fighter II, landmark one-on-one competitive fighting games
28. 1987 The Legend of Zelda, landmark adventure game, also the first home cartridge to permit saving, also a good early example of a game which permitted non-linear play
29. 1989 SimCity, landmark developer simulation
30. 1990 Microsoft Solitaire, landmark casual game
31. 1990 Minesweeper, landmark casual / puzzle game
32. 1990 John Madden Football, landmark sports simulation
33. 1991 Civilization, landmark turn-based strategy game
34. 1991 Neverwinter Nights, first multi-player online role-playing game to display graphics
35. 1991 Final Fantasy IV, landmark console role-playing game
36. 1991 Myst, landmark adventure game (six million copies sold)
37. 1992 Wolfenstein 3-D, first commercially-successful first-person shooter
38. 1992 Mortal Kombat, landmark fighting game
39. 1992 The Incredible Machine, early physics game
40. 1992 Dune II, first real-time strategy game
41. 1993 Doom, landmark first-person shooter, also a good early example of an open-source game
42. 1995 Command and Conquer, landmark real-time strategy game
43. 1996 Quake, landmark first-person shooter, also a good early example of a game utilizing an online multiplayer mode
44. 1996 Super Mario 64, landmark 3-D platformer (eleven million copies sold)
45. 1996 Resident Evil, first survival horror game
46. 1996-8 Pokemon Red / Pokemon Blue, landmark RPG (eight million copies sold), also a good early example of a game with innovative multiplayer mechanics
47. 1997 Lego Island, first open-world game
48. 1997 Ultima Online, landmark multi-player online role-playing game (250,000 subscribers)
49. 1998 Dance Dance Revolution, landmark rhythm game / exercise game
50. 1998 Half-Life, landmark first-person shooter (eight million copies sold), also a landmark example of an open-source game
51. 1998 Tom Clancy’s Rainbow Six, first commercially-successful tactical shooter
52. 1998 Metal Gear Solid, first commercially-successful stealth game
53. 1998 Starcraft, landmark real-time strategy game
54. 1999 Tony Hawk’s Pro Skater, landmark extreme sports simulation
55. 1999-2000 Counter-Strike, landmark mod, also a game making central use of online multiplayer technology
56. 2001 Bejeweled, landmark puzzle / casual game
57. 2001 Gran Turismo 3, landmark racing game
58. 2001 Grand Theft Auto III, landmark open-world game
59. 2002 The Sims, landmark life-simulation game (sixteen million copies sold), plus a game making central use of user-generated content
60. 2003 Diner Dash, landmark time-management game
61. 2004 Halo 2, landmark in online console gaming (four million subscribers)
62. 2004 World of Warcraft, landmark multi-player online role-playing game (over eleven million subscribers)
63. 2005 Guitar Hero, landmark rhythm game
64. 2006 Wii Sports, landmark sports simulation (forty-five million copies sold)

(via Hybrid Mind Studios)

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